---
title: "Kuaishou's Kling turned video generation into an overseas business"
date: 2026-11-08
category: Generative Media
site: NeuroAI
canonical: https://neuroai.site/a/na-aigc-kling-global-video
language: en
---

# Kuaishou's Kling turned video generation into an overseas business

> How a Chinese video-generation model built a paying global user base faster than most apps reach a domestic one.

A film editor in São Paulo opens a browser tab, types a sentence, and watches a 10-second commercial render itself. She has never been to China. She does not speak Mandarin. Yet the tool she pays for every month was built by a Beijing team better known inside China for a short-video app.

That tool is Kling AI, the video-generation model from Kuaishou. Its story is less about a single technical breakthrough than about a quiet business fact: the customers who actually pay are overwhelmingly outside China.

## What Kling is

Kling AI is a text- and image-to-video generation model. You describe a scene or upload a still image, and it produces motion — a person walking, a product rotating, a landscape shifting light. It also generates still images and, more recently, pairs sound with picture in one step.

Kuaishou released the first version in mid-2024. Within 19 months, the product reached a scale most consumer software never sees.

## The numbers that matter

According to Kuaishou's own investor disclosures, Kling AI crossed an annualized revenue run rate (ARR) of USD 100 million in March 2025 — only 10 months after launch. By December 2025, monthly revenue exceeded USD 20 million, pushing the ARR to USD 240 million (about HK$1.87 billion).

The user base tells the same story. As of December 2025, Kling AI reported:

- More than 60 million creators worldwide.

- Over 600 million videos generated.

- Partnerships with more than 30,000 enterprise users.

Perhaps the most striking figure is where the money comes from. Roughly 70% of Kling's revenue is earned outside China. A product born inside a Chinese short-video platform became, in effect, an export. Kuaishou's financial disclosures also put Kling's 2025 full-year revenue at about 1.1 billion RMB — roughly $155 million (HK$1.21 billion).

## Why it traveled

Several things helped Kling cross borders that usually block Chinese consumer apps.

- **No local operations required.** Video generation is a browser task. There is no need to set up logistics, payment rails, or a physical presence in each market.

- **English-first interface.** From early on, Kling shipped an English UI and priced in dollars, signaling it was built for global users, not just expatriates.

- **A clear buyer.** Marketing teams, e-commerce sellers, and indie filmmakers pay for speed. A 10-second ad that once needed a crew now needs a prompt.

In December 2025, Kuaishou staged an "Omni Launch Week," releasing several models at once: Kling Video O1 (a unified multimodal video model with editing and reference features), Kling Image O1 (a next-generation image model), Kling Video 2.6 (with simultaneous audio-visual generation), and Kling Digital Human 2.0 (a virtual human (数字人) builder). The burst of releases kept Kling, and the broader category of machine-generated video (AI视频), in front of professional creators.

## The harder question

Kling's overseas tilt is not a accident of taste. Global creative markets pay in dollars and expect English workflows; domestic Chinese competition in image generation (图像生成) and video is crowded and price-sensitive. Building for the foreign customer also sidesteps the heavier content-labeling duties that apply to AI-made media distributed inside China. None of this guarantees permanence. Rivals with deeper pockets and distribution — including models bundled inside editing apps — are closing the gap, and a run-rate multiple can fall as fast as it rose.

## What readers can do now

- **Try before you build.** If your work touches video or image generation (图像生成), open Kling's free tier and run one real brief — a product shot, an explainer clip — against your current tool. Speed, not novelty, is the test.

- **Budget for the export version.** Kling prices in USD and targets global users; treat it as a dollar-cost line item, not a domestic add-on.

- **Watch the revenue split.** A Chinese model earning 70% abroad is a signal: the center of gravity for paid creative AI may sit outside its home market.

## Honest limitations

This article relies on Kuaishou's own investor communications for the headline figures. The company reports ARR, a forward-looking multiple of one month's revenue, not audited annual sales; a slow December would lower the run rate. The 1.1 billion RMB full-year revenue figure comes from financial disclosures cited in press rather than a standalone filing, so treat it as indicative. Independent user counts are sparse, and the 70% overseas share comes from a single corporate source. Kling competes with global models whose numbers are not directly comparable, and exchange-rate moves between RMB and USD/HKD can shift reported values. Treat the trajectory as real, but the precision as the company's.

## Key takeaways

- Kling AI reached a USD 240 million annualized revenue run rate within 19 months of launch.

- About 70% of its revenue comes from outside China, making it an export business in all but name.

- Its December 2025 "Omni Launch Week" bundled video, image generation (图像生成), sound, and virtual human (数字人) tools into one release cycle.

---

Published by NeuroAI (https://neuroai.site/) — https://neuroai.site/a/na-aigc-kling-global-video
Free to quote with attribution and a link to the original.
